Projects imported from other electrical CAE systems carry information the model cannot hold, so an importer has to guess, flatten or drop it. The drawing can look right while the netlist, wiring list or bill of materials is wrong. Two wires that only touch become connected because connectivity comes from geometry. Terminal material gets multiplied by strip positions when the source gave a literal quantity. PLC channels spread over several sheets get counted several times.

Recurring agent failure issue in OpenECraft (nilres)

OpenECraft (nilres)ECADAgent failureMedium confidence

What engineers report

A recurring agent failure problem in OpenECraft (nilres) that mostly hits the electrical engineer.

Failure pattern: validation / geometry

Analyst note

From the Grok pain-radar digests, Nov 9-10 2026 (Nov 9 7:41 AM ET through Nov 10 7:41 AM ET digests plus the Haitch editions). Verified live 2026-11-10: issue/PR read; title and state confirmed.

What it costs a team

Modeled annual cost

$30,000

For a team of 5

Prototype delay

3 days

Modeled schedule slip per occurrence

Time lost

240 min

Per engineer per month, about 1 incidents

How the cost is modeled

240 min/month × 5 engineers × 12 months = 240 hours × $125/hour = $30,000

A modeled estimate with medium confidence. Swap in your own team size and loaded rate to size it for your team.

Engineering tools that address it

No engineering tool profile lists this error yet. Browse tools that connect to OpenECraft (nilres).

Evidence

  1. 1nilres/OpenECraft PR #114: Add model and API support for project importer pluginsgithub.com

Sourced from public community reports. Costs and delays are modeled estimates, not measurements. Know a better source or a fix? Tell us at hello@productflo.io.